![]() When the player defeats the boss, the game cuts back to the news report. If the player loses, the rocket malfunctions and a segment falls off. If the player wins, additional rockets fly past Orbulon's rocket. The number of lives is represented by segments of the rocket. Orbulon's intermission stage consists of him being stuck on a rocket as it is launched. 11 microgames are encountered before the boss. Orbulon hosts microgames of the IQ genre. It'll all become clear." (Blender selection description) You're wondering… what I'm up to? Just open your eyes. She clearly has a thing for food." (Game shelf description) " It's all about food in Ashley's stage!" (Game Blender description) Ketchup Down replaces Mochitsuki in localized versions.When the player runs out of lives, jack-o-lantern ghosts appear with film equipment with the one on the top screen holding a "The End" sign. If the player taps the screen, Ashley takes off the mask to reveal a different mask and eventually, her face. When the player defeats the boss, Ashley runs a mask boutique. If the player loses, Ashley's hair and the background colors turn white and she puts on a mask. If the player wins, shooting stars fly across and the screen brightens. The number of lives is represented by spellbooks. Ashley's intermission stage consists of her navigating through a haunted forest with a dull color scheme. " Yo! Jimmy's here! I've been working as an aerobic teacher-can you tell? Are you ready to get down with FITNESS?" (Blender selection description)Īshley hosts microgames of the Food genre. He's really into sports games." (Game shelf description) " Sports is the name of the game in Jimmy T.'s stage!" (Game Blender description) When the player runs out of lives, Jimmy T. Unlike other stages, there is no boss jingle. The player can tap the screen to take different snapshots. ![]() performs different moves with his cell phone. When the player defeats the boss, Jimmy T. If the player loses, the stage darkens and the music gets distorted. Unlike other stages, the top screen does not show the title and maker during a microgame but continues to show the top half of the intermission screen. ![]() The number of lives is represented by musical notes. Jimmy T.'s intermission stage consists of him working out. 12 microgames are encountered before the boss. ![]() " Hi, it's Mona! I'm doing some heavy-duty treasure hunting! It's both scary and THRILLING!" (Blender selection description) I would say strange would be the theme here." (Game shelf description) " Mona's stage is packed with strange games!" (Game Blender description) When the player runs out of lives, Mona and Joe run out of the temple. The player can tap the screen to "buy" the treasure. When the player defeats a boss, Mona sells the treasure that she found. If the player loses, they encounter a swarm of bats. If the player wins, the faces on the walls laugh. The number of lives is represented by torches. Mona's intermission stage consists of her and Joe navigating through a temple with the score shown on a frame on the ceiling. 10 microgames are played before the boss. Mona hosts microgames from the Strange genre.
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